Battle for Wesnoth Review
Battle for Wesnoth is an open-source turn-based strategy game. It has decent 2D graphics, and a very mathematical combat system. Wesnoth takes place in a fantasy world, and has several campaigns taking places at various points in this world's history.
Campaigns
The Rise of Wesnoth covers the arrival of a prince from a western island (reminiscent of Numenor from Middle-Earth) in Wesnoth.
The South Guard is a "beginner" campaign, and is therefore fairly short and easy. You play as an inexperienced commander trying to root out outlaws and undead.
A Tale of Two Brothers is similar to The South Guard in that it's targeted at beginners.
Heir to the Throne is the story of a young man who has grown up in exile with the elves after his father was murdered by his brother and mother. He must retake the throne of Wesnoth.
Under the Burning Suns, my favorite, takes place in the far future of Wesnoth, and contains "desert elves" with unique units and graphics. It's pretty hard.
Factions
Rebels - Elves, merfolk, and "woses," which are inspired by Tolkien's Ents.
Loyalists - Human soldiers, merfolk, and ogres
Undead - Zombies, skeletons, and sorcerors
Knalgan Alliance - Dwarves and outlaws (strange combination, I hate this faction)
Drakes - Dragon-ish beings. I like these.
Gameplay
Most of the gameplay lies in multiplayer, against either humans or bots, since most experienced players will tire of the campaigns eventually. The AI is smart and will often make obvious tactical errors, (which I will usually foolishly laugh at,) like letting one of their best units get killed just before levelling up, and then proceed to wipe out my troops on a much larger scale. The AI battles are not necessarily good training for real MP, because the AI won't respect Fog of War or Shroud, which are commonly used in true MP battles.
There are three "ages," Default, Great War, and Age of Heroes. The default age simply allows each faction to recruit all level 1 and level 0 units. Age of Heroes throws level 2 units in, and is my favorite, even though it's scoffed in MP. Great War, the least popular, has two factions, Alliance of Light (the "good units") and Alliance of Darkness ("the bad units.") This is like the default age in that it only allows level 0/1 recruitment. Of course, in any age, low-level units can upgrade to higher level units with battle experience.
Conclusion
Battle for Wesnoth is an incredibly addictive game, despite it's graphics, which are 2D and not particularly wonderful.
Graphics : 6
Gameplay : 10
Fun Factor: 10
Creativity: 8
Overall: 9
wesnoth.org
Campaigns
The Rise of Wesnoth covers the arrival of a prince from a western island (reminiscent of Numenor from Middle-Earth) in Wesnoth.
The South Guard is a "beginner" campaign, and is therefore fairly short and easy. You play as an inexperienced commander trying to root out outlaws and undead.
A Tale of Two Brothers is similar to The South Guard in that it's targeted at beginners.
Heir to the Throne is the story of a young man who has grown up in exile with the elves after his father was murdered by his brother and mother. He must retake the throne of Wesnoth.
Under the Burning Suns, my favorite, takes place in the far future of Wesnoth, and contains "desert elves" with unique units and graphics. It's pretty hard.
Factions
Rebels - Elves, merfolk, and "woses," which are inspired by Tolkien's Ents.
Loyalists - Human soldiers, merfolk, and ogres
Undead - Zombies, skeletons, and sorcerors
Knalgan Alliance - Dwarves and outlaws (strange combination, I hate this faction)
Drakes - Dragon-ish beings. I like these.
Gameplay
Most of the gameplay lies in multiplayer, against either humans or bots, since most experienced players will tire of the campaigns eventually. The AI is smart and will often make obvious tactical errors, (which I will usually foolishly laugh at,) like letting one of their best units get killed just before levelling up, and then proceed to wipe out my troops on a much larger scale. The AI battles are not necessarily good training for real MP, because the AI won't respect Fog of War or Shroud, which are commonly used in true MP battles.
There are three "ages," Default, Great War, and Age of Heroes. The default age simply allows each faction to recruit all level 1 and level 0 units. Age of Heroes throws level 2 units in, and is my favorite, even though it's scoffed in MP. Great War, the least popular, has two factions, Alliance of Light (the "good units") and Alliance of Darkness ("the bad units.") This is like the default age in that it only allows level 0/1 recruitment. Of course, in any age, low-level units can upgrade to higher level units with battle experience.
Conclusion
Battle for Wesnoth is an incredibly addictive game, despite it's graphics, which are 2D and not particularly wonderful.
Graphics : 6
Gameplay : 10
Fun Factor: 10
Creativity: 8
Overall: 9
wesnoth.org

3 Comments:
I just want to point out that the Knalgan Alliance seemed to be a heavily preferred race in MP (although it's been a while since I've checked the Wesnoth boards, or even played the game).
By
Matt L, at 9:30 PM
Actually, in my experience people prefer loyalists.
By
R Scarlett, at 10:27 PM
Dear.
If you need profitable currency trading software and offerinjg fores broker metatrader lpease
[b]Download[/b] here http://forexmarkt.us/user/dear.html
By
Anonymous, at 5:00 PM
Post a Comment
<< Home